Immortal Cities: Children of the Nile Children of the Nile Now Available!
Home
News

Game Information
Overview
Frequently Asked Questions
Cheats
Characters
Gods
Design Notes
Music
GamePlay and Technical Support

Gallery
Screenshots

Downloads
Updates
Demo
Scenarios
Movies
Music
Wallpaper
Fansite Kit

Press
Reviews

Community
Forums
Links
Home > Game Info. > Modification
Modifying Children of the Nile

Although Immortal Cities: Children of the Nile is by no means easy to modify, you might be surprised at what can be done. Here are some tips either to enhance your personal experience or just to fool around to have some fun.

Warning: The use of these modifications is not supported and may cause unintended results.

Simple modification:

The Cotn.INI file is a text file created in the same directory as the CotN.exe is, when your run your game the first time (default C:\Program Files\Tilted Mill\Children of the Nile). You can modify some of settings with any text editor to change the upper limit of your game speed improvements and other game play features.
    Game speed max: Default 256. The default in-game max speed is 2.5. Changing this number to 500 would increase your in-game max speed to 5.0. If your crop yields go down after turning up game speed, turn it back down. This means the AI does not have time to path farmers to get to fields.

    JPG Screenshot Quality: Default 80. You can increase the image quality for use on a website or other uses. For super high quality, such as taking a shot for your wallpaper, you can use the command "Take BMP Screenshots" default off = 0. To turn on change this to 1.
Advanced modification:

Changing in game graphics: You can open graphic textures (dds) with Photoshop or DDS Converter and substitute *.TGA files of your own, thus creating your own 'skins' or textures.

Modifying the music and sounds/speed: You can substitute your favorite wav tracks or even sound fx and speech files. Use this text file to determine which speech file you wish to change. Or you can find a wav file you have never heard before, such as the "eat Egyptian bronze" wavs, and use them for such things as your Window's chimes, etc.
Tilted Mill Entertainment
© Tilted Mill Entertainment 2004 - 2008. All Rights Reserved.
Immortal Cities: Children of the Nile is the trademark of Tilted Mill Entertainment, Inc.
 PC Rated E