June 24th, 2005
CotN to be Included in King Tut Museum Tour!
New York, NY - June 23, 2005 - Myelin Media Inc., a publisher of interactive entertainment software, today announced that its city building game for the PC, "Immortal Cities: Children of the Nile(TM)," will be included in the "Tutankhamun and The Golden Age of the Pharaohs" museum tour from National Geographic, AEG Exhibitions, Arts and Exhibitions International and the Egyptian Supreme Council of Antiquities. As a partner of the tour, the game will be included with all exhibit-related merchandise as the treasures of the boy king tour the United States. Marking the return of Tutankhamun's riches to North America for the first time in 26 years, the exhibit began at the Los Angeles County Museum of Art on June 16.
June 10th, 2005
Featured Scenario - Diospolis
The scenarios page has been updated featuring a popular scenario from Raccoon_TOF, Diospolis.
Read more about it and download the scenario here!
April 6th, 2005
Children of the Nile Desktop Calendars for April are now available!
March 17th, 2005
Scenarios and Modding
Want to modify your game? Check out this page for instructions on some of the things you can do!
We have also put together a preliminary Scenarios page. There we highlight various
scenarios and also point you to other locations where you can find further scenarios ready and waiting to be downloaded!
March 2nd, 2005
Tech for Tut Contest Winners
Congratulations to the winners of our Tech for Tut sweepstakes!
First Prize: Sony Vaio X505 Nickel-Carbon Notebook
Joseph Robert Thielen
Second Prize: Leica D-Lux Digital Camera
Stefan Nicholas Locklair
Third Prize: Carbon Black 40GB iPOD G4
David N Lindbergh
March 2nd, 2005
The Children of the Nile Desktop Calendars for March are now available!
February 18th, 2005
Luxor Contest Winners Announced
The results of the Immortal Cities: Children of the Nile Collector's Sweepstakes are in! The contest ran from October 1st, 2004 to
January 5th, 2005.
Kathy Salazar won the Grand Prize, which was a trip for two to the Luxor Hotel and Casino in Las Vegas. Including airfare, hotel accommodation for four days and $1000!
The Second Prize, an ATI video card, went to Winifred Wood. And finally, the following Third Prize winners all receive an Immortal Cities: Children of the Nile t-shirt:
Sandi Dozier, Dana Hankins, Frank Pecere, Brenda Fitzsimmons, Nick Bousquet, Helen F. Bender, April Grimm,
Jill Sauber, Kathy Hargrove, Tammy Schweikert, Lynn Cole, Howard Siggelko, David Thompson, Julie Funduc, Tammy McQuilliams, Connie Tucker, Tracey Henderson,
Mark Hardwidge, Sheree L Nguyen, Je Brassard, Dimitri Teresh, Wilma Tipton, Stephen Tenyak, Sharon Kay Davis, Edward Kalitt, Robert A. Brandt, Christopher Clubb,
Nancy Payette, Susan Maj, Charles J. Morden Jr., Doris Combs, Sharilyn Heller, Debbi Kalstein, Stephen Levy, Stephanie Vollowitz, Linda Purvis, Patrick N. Jarozewski,
John A O'Brick, Jennnifer Carpenter, Stacy Beard, Will George, Jon S. Hurtley, Gloria Lane
Congratulations to all the winners!
February 4th, 2005
The Capstone has been placed!
Tilted Mill Entertainment is happy to report on SEGA's launch of Children of the Nile in several European territories. For those of you who just got the game today, or who will get the game soon, welcome to our community and please post away in our forums, enlighten us with your UserSets, and take a look around the site!
For those of you fortunate enough to have been playing CotN for the past couple of months, we have a little something for you as well. Unlike the Egyptians who left no clue as to how they constructed their Pyramids, nor how they raised their obelisks, we present an extensive interview about the development of Children of the Nile. This is a 'graduate level' interview for the core CotN fan or for those of you who may have some curiosity about game development in general. This thirteen page interview with Richard Aihoshi (Jonric) originally appeared on the RPG vault site in Novemenber, and we hope you enjoy its information and candor.
February 2nd, 2005
The Desktop Calendar wallpaper for February is now available. Be sure to update, and for all our
European visitors, be sure to mark your calendar because the release of Children of the Nile is only 2 days away!
January 26th, 2005
See what the critics thought!
Now that the game has been out a while and many reviewers have had a chance to play Immortal Cities: Children of the Nile, we have put together a page compiling some of their thoughts and reviews. Check 'em out!
January 7th, 2005
v1.2 Patch Released
What better way to start the New Year than with a patch? The 38mb patch brings the retail or version 1.1 of the game up to v1.2. Go here to download it and see exactly what is fixed!
January 5th, 2005
The Desktop Calendar wallpaper for January is now available.
December 17th, 2004
Soundtrack and Bonus Tune
Warm up those MP3 players, we have revamped the music downloads page so you can easily download the entire Children of the Nile Soundtrack.
In addition, we are releasing a new tune that you won't find in the game! The bonus tune is a fun compilation of
voices from the game on top of a snazzy beat. Enjoy!
December 16th, 2004
Children of the Nile: Bringing Europeans and T-Shirts Together
Quite a while ago now, back in September in fact, we offered European visitors to the site an opportunity to win one of the very first official Children of the Nile T-shirts.
Answer this question, we said: "Name eight things that can make your people in Children of the Nile become dissatisfied. You need to get at least five right to win."
And they did! However, the whim of the gods, pillaging foreign raiders and a particularly destructive Inundation this year delayed the announcement of the winners somewhat. So, without further ado, congratulations to:
The T-shirts are yours!
- Diane Laughton (UK)
- André Mackowiak (Germany)
- Mark Snow (UK)
- Dave Stringwell (UK)
- Warzée (France)
- Nick Goodway (UK)
- Juliane Manlik (Germany)
- Elizabeth Porter (UK)
- Regina Zellinger (Germany)
December 14th, 2004
New Scenario Released
Akhetaten, a brand new sandbox scenario, boasts a new world level to explore, plenty of space to build on the city level and of course... monkeys!
December 7th, 2004
Sweepstakes Winners Announced
Here are the results of September's Immortal Cities Sweepstakes! The winners were randomly selected from thousands of entries.
1st Prize - Alienware Computer System:
Congratulations to the winners, and thanks to all that entered! Remember, there are still more chances for you to win.
See the Sweepstakes page for further contests.
- Fred Mangels
2nd Prize - ATI Radeon Graphics Card:
- Diane O'neal
3rd Prize - Children of the Nile T-shirt:
- M McMahon
- Terri Washburn
- Linda Ellis
- Tonda Oakes
- Linda Pidek
- Carl S. Blevins
- Ronal Holst
- Linda Jeffrey
- Cheryl Mathis
- Jim Pogorzelski
- Jennifer Bonilla-Krug
- Joan Rojas
- Kerrie Bloss
- Bob Bingham
- Michele Wesley
- Donna Lau
December 7th, 2004
Head on over to the Wallpaper section to decorate your desktop!
November 24th, 2004
Cheat Codes Released
We have released the cheat codes for the game. Now you may call upon the gods in your time of need!
November 19th, 2004
Patch v1.1 Released
Hot on the heels of the demo, we also have something for those who already own the game!
A patch is now available which will update your retail
version of Immortal Cities: Children of the Nile to v1.1.
November 19th, 2004
As promised, the Immortal Cities: Children of the Nile demo is now available! The demo can be downloaded directly from here or at any of the following locations:
November 15th, 2004
EDICT FROM THE PHARAOH
Tilted Mill Entertainment shall release a downloadable demo of Immortal Cities: Children of the Nile on November 19.
November 9th, 2004
The demo reveals a glimpse into the life of your citizens. Take on the rewarding challenge of being Pharaoh as you lead independent people to create a society and then a civilization of your design.
The demo shall remain under 200mb to download.
Children of the Nile now in stores nationwide!
NEW YORK, NY, November 9, 2004 - Myelin Media today announced Immortal Cities: Children of the NileTM for PC is available at retail stores nationwide. Developed by Tilted Mill Entertainment under the direction of Chris Beatrice (designer of the PC smash-hit Pharaoh), Children of the Nile is the first in the Immortal Cities series of groundbreaking 3D city/society builders.
November 9th, 2004
"Chris Beatrice and his team have genuinely evolved the city building category in a way that we believe will expand the market beyond some of the previous successes this team has been part of" says Gene Mauro, CEO of Myelin. "They did this ahead of schedule and on budget, something to be extremely proud of with such an ambitious project."
"Immortal Cities is the city-building game that I always wanted to make," said Chris Beatrice, president of Tilted Mill Entertainment. "We were able to incorporate many innovative elements that have never been done before. The ability to roam a living and breathing virtual city and interact on a personal and emotional level with your citizens is both unique and captivating, and we feel players will enjoy this fresh new experience from a popular genre that has not evolved as quickly as other genres have."
Screenshots from the beta
We have compiled a page of screenshots from the beta test that ran last month.
These were all sent in by beta testers, who took them of the cities they created!
November 9th, 2004
Tech for Tut Sweepstakes
Enter the Tech for Tut Sweepstakes for a chance to win a Sony Vaio laptop, digital camera or 40GB carbon black iPod!
November 4th, 2004
Interview at PlanetNile
PlanetNile has interviewed David Beebe, associate producer, about what you can expect from the editor that ships with Children of the Nile!
November 4th, 2004
New release date in Europe
SEGA to provide additional marketing push for Immortal Cities: Children Of The NileTM in Europe.
LONDON, UK - November 4, 2004 - SEGA® Europe Ltd, has announced a new release date for Immortal Cities: Children Of The NileTM for PC CD-Rom to provide greater support and awareness for this remarkable, breakthrough title. In order to maximize on market specifics the European language versions will launch January 28th, with the English language launch hot on their heels at February 4th. The decision to move the release date was made by key marketing executives at SEGA who feel Immortal Cities will greatly benefit by steering clear of this year's cluttered holiday climate. The extra time will be used to build on a core fan consumer base through extended Marketing and PR activities.
November 2nd, 2004
"The successful release of Immortal Cities: Children Of The NileTM is extremely important to SEGA Europe, across the initial launch period and through to post launch sell-through activity," commented Mike Hayes, Managing Director, SEGA Europe. "This game deserves a greater spotlight, and we believe moving it into the first quarter will provide this. We've been pleased to hear such positive publicity and consumer response to the game's beautiful, expansive and unique gameplay. Tilted Mill deserves the additional attention, and consumers will be thrilled when they see how much city building and real time strategy gaming has evolved through Immortal Cities."
Between now and January 2005, Immortal Cities: Children Of The NileTM will be the focus of an exceptional marketing and advertising campaign including press and TV coverage, demos, store displays, and internet updates.
The wallpaper section has been updated with desktop calendars for November! The month we have all been waiting for. We are just
a mere week away from the release of Immortal Cities: Children of the Nile!
Please note the calendars no longer mark update days for the site, as we will be updating more often now and not on a set schedule. However, the release date for CotN is flagged (the 9th), so you know exactly when you'll
be able to get your hands on the game!
October 29th, 2004
[Click to Enlarge]
October 29th, 2004
Treasure is good
It's Friday! While you're waiting for those last hours to tick away until the weekend begins, why not try your hand at the Secret Treasures of the Pharaohs game.
October 26th, 2004
EVERYONE KNOWS THAT PHARAOH LOVES GOLD!
Pharaoh is pleased. Not only is his pyramid complete, but Myelin Media and Tilted Mill today announced that Immortal Cities: Children of the NileTM (PC) has gone gold and will be in stores for PC starting Tuesday, November 9.
From the designer of the PC smash-hit Pharaoh® comes the next generation of city-building game: Immortal Cities: Children of the NileTM. Immortal Cities is the first and only strategy game where citizens, who behave like living, independent beings, are the primary resource.
In Immortal Cities, you assume the role of Pharaoh, divinely appointed by the gods to lead the people of ancient Egypt, uniting them as you elevate your status and strive to become a supreme and god-like ruler. You design and build glorious cities in which hundreds of seemingly real people live and work in an interconnected societal web, each facet of their lives played out in vivid detail. For more information, please take a look around the official site here!
October 19th, 2004
How did we ever get this far without laborers? They have finally arrived on the characters page, along with priests and the shipwright. Who's still missing? You'll have to wait for our next update to find out. Visit the gods page to take the cow by the horns.
Also, the music downloads page has been updated with a new track of CotN music entitled, Festival Dance.
October 18th, 2004
GameSpy has previewed Children of the Nile. You can see what they had to say about the game here!
"...I've never experienced the feeling of having a truly living city before the way I did in just a few hours of Children of the Nile."
October 15th, 2004
Homelan has posted a preview of Children of the Nile, based on their impressions from a beta build of the game.
"The game allows you to get really up close and personal to your citizens via the game's camera system and it's actually fun to watch them both work and play. The lighting and especially the water effects are well done. All told its certainly one of the best looking city sims we can remember seeing."
October 15th, 2004
EB Games is running a Children of the Nile sweepstakes. Enter to win one of two $1,000 EB Games Gift Cards!
October 13th, 2004
Two of the movies from the Pre-Order Bonus CD have been released! If you'd like to see what they are like, you can download them now from the Pre-Order page. With these, you'll learn more about Children of the Nile from the designers themselves, and see early gameplay footage!
Update on 10/15: Two more movies have been added! Introduction and Game Structure.
October 12th, 2004
IGN has posted their hands-on preview of Children of the Nile.
"In any case, Children of the Nile is pretty damn fun. Any fans of Impressions' city building series will likely eat this up. It seems to be a bit more accessible and some of the features have not only added a little more realism, but also eliminated some of the frustrations."
October 8th, 2004
GameSpot has posted a hands-on preview of the game. Head over
to see what they had to say! Here's a snippit from their article:
"At this stage, Children of the Nile looks to be a promising first chapter in what is obviously hoped to be a new series of ancient-city strategy games. Tilted Mill has reworked the rules of the genre, and the mix of challenging gameplay and strong presentation should appeal to city-building fans."
October 5th, 2004
The perfumer and the gardener make the characters section so enticing that the villager has decided to join us as well. Amun the Creator enters the pantheon of gods, much to the relief of peasants everywhere.
"In the Field of Reeds" has been added to the music downloads section. This 3-minute piece of music from the Children of the Nile soundtrack is one of the last remaining tracks that haven't already been released!
Also, six more screenshots have been added to the gallery.
September 30th, 2004
Decorate your desktop this October with Immortal Cities calendar wallpaper!
September 21st, 2004
With the presence of the newly arrived noble family and the skills of the stone cutter, the characters section is really getting classy. It's not too surprising that they would attract raiders, too. And the craftsmen and shopkeepers are happy to welcome Ptah to the gods section.
Fire up those MP3 players! Another piece of music from the Children of the Nile Soundtrack has been added to the music downloads page.
The screenshots gallery has also been updated with six brand new screenshots. Enjoy!
September 7th, 2004
"A leisurely stroll through a city, in 1st person" was the winning choice in the recent poll asking, "What would you like to see in the next gameplay video?".
We have answered, and here it is! A gameplay video of Children of the Nile in 1st person, leisurely moving through a city.
In conjunction with this, a new Design Insight by Jeff Fiske has been posted which goes into detail about what
you see in the video. As well as some information on how it was created.
September 7th, 2004
It's about time Thoth showed up. Maybe the scribe of the gods will help us out with these Web updates from now on.
Three new shopkeepers bring baskets, sandals and furniture to the Characters section. Unfortunately, of the people who are in there now, only the overseer and the scribe get to take a load off their well-shod feet.
There are also six new screenshots to gaze upon in the gallery! And last, but certainly not least, the music downloads page has been updated with a new track of music from CotN entitled, “The Garden of Egypt, Part II”.
September 3rd, 2004
We are pleased to announce the Luminaries for Children of the Nile!
What are Luminaries? Learn about the program here.
- Caesar Alan
- Granite Q
August 27th, 2004 (European T-shirt Contest!)
Win a luxury household ware so rare, so precious, and so highly coveted that not even the royal family has one yet. The first 10 people who show their knowledge of our game by correctly answering the provided question will receive one of the first official Immortal Cities: Children of the Nile T-shirts!
If you live in the UK, Germany or France, go here to enter!
August 27th, 2004
Congratulations to the winners of the Think Like An Egyptian (US) contest! Here are the folks who will be receiving a Children of the Nile t-shirt in the mail shortly:
Apparently the question was a lot more difficult than we thought, because although many entered, few made the cut! We will be announcing the elusive answers after the European contest has ended.
- Lisanne Norman, MA
- Eddy Zalinski, PA
- Karan Parkash, MA
- Mary Kay Bode, TX
- Jim Johnson, VA
- Thomas White, AZ
- Judy Warner, OH
- Kate Swander, NC
- Fabrice Broyld, NY
- Susheem Mehta, TX
- Brooke Krogle, WA
- Terry Baldwin, CA
- Heythor, OR
- Nicholas Holt, CA
- William Brown, OH
- John Suarez, TX
- John Grahm, CA
If you were contacted by us via email, but are not shown on this list, please respond as soon as possible.
August 24th, 2004
The jeweler and the mat maker join their colleagues in the Characters section, and welcome their first out-of-town visitor, the merchant, as well. Anubis is here now to guide you to the Gods page -- be sure to vote in his poll.
Also, six shiny new screenshots have been added to the gallery and the music downloads page has been updated with a new piece of music entitled "Many Roads, Many Travels". Add it to your MP3 playlist and enjoy!
And lastly, we have put up a poll asking what you'd like to see in the next gameplay video. Weigh in and let your voice be heard! This poll will run for a week and then we'll release a video featuring the most popular choice.
August 13th, 2004
We're looking for a few good testers - quite a few, actually. Beginning at 3:30 PM EST on Friday, Aug. 13, and for the following two weeks, Tilted Mill is gathering applications for our closed Beta test. Up to 1,000 selected applicants will get to play pre-release versions of Immortal Cities: Children of the Nile and provide valuable feedback to the developers via Web-based databases and the Beta forums.
The Beta test runs from Friday, Sept. 10 through Sunday, Sept. 26. Applicants whose computers meet the game's minimum specifications will be chosen to represent a variety of playing styles and hardware configurations. Testers will be asked to investigate assorted specific questions, and to offer their opinions about game balance and scenario design. We'll notify the successful applicants via e-mail.
What are you waiting for? Click here to apply!
August 10th, 2004
In this update we unveil the baker, sculptor and overseer. Also, Bast joins the CotN pantheon to guard secrets and protect cats, woman and children. Remember to vote in her poll on the Gods page!
A new piece of music by composer Keith Zizza is now available, entitled "The Garden of Egypt, Part I".
The Design Insights section has been updated with Chris Beatrice's thoughts about bucking traditional gameplay elements with Children of the Nile.
We have also added six new screenshots to the gallery and have put up a new poll asking "What are you most looking forward to in Children of the Nile?". Vote away and see how others have weighed in!
August 3rd, 2004
SEGA Europe Ltd, today announced an agreement with Myelin Media, LLC to publish Immortal Cities: Children of the Nile for the PC in all territories outside of the United States and Canada.
July 27th, 2004
We are pleased to present the first gameplay video of Children of the Nile. Warm up those modems and head over to the movie downloads section to get a look at actual game activity!
But that's not all... "Pharaoh's Dream", a haunting and evocative piece of CotN game music, awaits your MP3 playlist. Although we have released a number of tracks already, this was actually the first piece of in-game music written.
The cosmetician, vagrant and weapon smith increase the population of the game characters section, offering new insights into how citizens interact.
Sobek has muscled his way into to the gods section. Check it out to learn more about him and vote in his poll!
And for those who can't get enough screenshots, you'll be interested to know that we have added six new shots to the gallery. Enjoy!
July 13th, 2004
Win a luxury household ware so rare, so precious, and so highly coveted that not even the royal family has one yet. The first 50 people who show their knowledge of our game in the Think Like An Egyptian Sweepstakes will receive one of the first official Immortal Cities: Children of the Nile T-shirts!
July 13th, 2004
Three new characters make their debut, including the linen weaver, farmer and bricklayer families. Hapi and Set welcome the goddess Ma'at to the gods section. Head over to learn more about her and weigh in on her poll!
A new piece of game music, entitled "The Valley of the Kings," is available in the music downloads section. Enjoy!
Also, we have updated the Design Insights with a new entry by designer Tony Leier. Be sure to check it out if you're interested in learning about the background of CotN.
And lastly, we have put up a new poll asking what you're most curious about for Children of the Nile. Vote away and see how others have weighed in!
July 13th, 2004
HomeLAN Fed has published an interview with Chris Beatrice.
June 29th, 2004
This week we introduce the god Set. You will find a quiz about him, plus a short biography (or is that a deography?) in the Gods section. We have also updated the site with three new screenshots and have unveiled three new characters with their associated buildings. You’ll also be happy to hear that we’ve released yet another piece of music from the CotN soundtrack, entitled Karnak by Camel.
Lastly, we have put up a new poll asking what you enjoy most about city-building games.
June 16th, 2004
We at Tilted Mill consider ourselves very fortunate to have already established a loyal and dedicated following of fans. Now we would like to invite a select few to be an extension of our team, and be an even bigger part of something special, our first game - Children of the Nile!
In acknowledgment of your dedication, passion and expertise we want to empower a few chosen individuals to become authorities on Children of the Nile and speak to the broader community on our behalf. We're trying to expose more people to the city building experience and we need help from experts like you!
Visit the Luminary section for more information and to be considered for this opportunity!
Update: We are no longer accepting applications. Thanks to all that applied!
June 15th, 2004
We have a pyramid-sized update for you today! It's June 15th, the beginning of the annual inundation of the Nile, and as such we are flooding
the site with new information. Today you'll find a new Design Insight entry by Jeff Fiske, a new
piece of music by Keith Zizza entitled "On The Falcon's Wings", a new section dedicated to the
Egyptian Gods, featuring Hapi and a new Characters section featuring the
Potter, the Scribe and Servant households. Also, you'll notice that we've put up a poll (vote away!) on Hapi, the
featured god of this update.
May 6th, 2004
The Children of the Nile Fansite Kit is now available to anyone who would like to create a fansite or add CotN materials to an existing site.
May 4th, 2004
The official Children of the Nile site opens! Here you'll find the latest and most detailed information about Tilted Mill's premier project, the next generation of city-building game.
And be sure to join the Children of the Nile community where you can discuss the game with other fans and the developers!
Pharaoh is the registered trademark and property of Sierra On-line, Inc.